Why I’m Not Breaking Up with Unity… Yet
Oh boy, let me tell you, Unity and I have been through some times. We’ve had our ups, our downs, and the occasional sideways. If software were a person, Unity would be that one quirky ex who you can’t quite bring yourself to quit because the moments of brilliance are just too darn unforgettable.
1. It Speaks My Language (Literally)
First off, Unity is still one of the best platforms to use if you’re a C# developer. And look, I like C#. I’ve tried learning other languages, but we just don’t vibe, you know? It’s like trying to learn a dance but stepping on your partner’s toes every second. C# and I? We waltz.
2. The “Others”
Sure, there are other game engines out there. I won’t name names, but we’ve all seen them. “The next big thing,” they promise. “The Unity killer,” they proclaim. But every time I try one out, I feel like I’m trying to play a violin using a banana. It just doesn’t feel right.
3. The Leadership Fiasco
Alright, let’s address the elephant in the room. Unity’s leadership? They had their moments. I mean, imagine going on a dinner date, and your date suddenly starts eating with their hands, flinging spaghetti all over the place. That’s what it felt like seeing Unity’s leadership trying to destroy the platform. Thankfully, they somewhat cleaned up the pasta, and now, we’re back to using forks. Progress!
4. It’s Familiar
You know that old pair of jeans in your closet? The ones that have seen better days, but you just can’t get rid of because they fit so darn well? That’s Unity for me. I’ve grown accustomed to its quirks, its foibles. I know where every button is, and how to jiggle the handle when something goes wonky.
5. The Community
Unity’s community is like that tight-knit neighborhood where everyone knows each other. Sure, there’s the occasional lawn gnome theft or cat stuck in a tree, but there’s always someone willing to help. You can’t put a price on that kind of camaraderie. Actually, you can. But it’s like, really expensive.
Am I saying Unity is perfect? No. Do I still shout at my screen at 3 a.m. because of some weird bug or another? Absolutely. But am I abandoning Unity? Not today. We’ve been through too much, and besides, there’s no other platform that lets me craft my mediocre games with such pizzazz.